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© A and A Game Engineering 2017 - last updated 10 May 2017
Naval Rules Naval Rules
A and A Game Engineering

Available in Formats:

PDF

Current Edition:

1.0.2

Number of pages:

48

Recommended scale:

n/a

Complexity:

n/a

Level of detail:

n/a

Dice required:

n/a Product Code AA075
Naval Rules

(4/2/2015) This future status of this product will be reviewed during 2015,

depending on what we decide to do with the titles Fire When Ready and

Perfidious Albion. .

Description

This booklet provides Ship “Grids” for Perfidious Albion and Combat data for Fire When Ready rules. There are about 200 classes of ship of all sizes provided from Austria-Hungary, China, France, Germany, Great Britain, Greece, Italy, Japan, Russia, Spain, Sweden, Turkey and United States, as well as some generic cargo ships. For Perfidious Albion the 10 x 6 Ship Grids can be photocopied or transferred to blank ship cards as you wish. All the data you need to play the game is provided including gunnery modifiers and torpedo sizes. The points value for each ship has been calculated for a standard crew. For Fire When Ready the game data has been calculated for the ships in the booklet and shows the gunnery data including gun type and penetration required for the game. The armour protection for ships has been assessed and is shown for all the locations needed for the game. Note that this product is intended for use with Fire When Ready, or Perfidious Albion, and a copy of either of these rules is required.
Fighting Fleets Game Data for the Perfidious Albion and Fire When Ready Naval Wargames Rules by John Hurst, Andrew Finch, Clive McLeod and Hugh Munro
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