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© A and A Game Engineering 2019 - last updated 11th June 2019
Naval Rules Naval Rules
A and A Game Engineering

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n/a Product Code AA075
Naval Rules

(19th January 2019) As part of the revisions of Perfidious Albion and Fire

When Ready, the data from Fighting Fleets will be incorporated in those titles.

We hope to complete these changes during 2019.

Our apologies that this has taken so long to complete.


This booklet provides Ship “Grids” for Perfidious Albion and Combat data for Fire When Ready rules. There are about 200 classes of ship of all sizes provided from Austria-Hungary, China, France, Germany, Great Britain, Greece, Italy, Japan, Russia, Spain, Sweden, Turkey and United States, as well as some generic cargo ships. For Perfidious Albion the 10 x 6 Ship Grids can be photocopied or transferred to blank ship cards as you wish. All the data you need to play the game is provided including gunnery modifiers and torpedo sizes. The points value for each ship has been calculated for a standard crew. For Fire When Ready the game data has been calculated for the ships in the booklet and shows the gunnery data including gun type and penetration required for the game. The armour protection for ships has been assessed and is shown for all the locations needed for the game. Note that this product is intended for use with Fire When Ready, or Perfidious Albion, and a copy of either of these rules is required.
Fighting Fleets Game Data for the Perfidious Albion and Fire When Ready Naval Wargames Rules by John Hurst, Andrew Finch, Clive McLeod and Hugh Munro
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